Yes Eric , and 0.01mm with my internal test build .
The 0.02mm was actually my idea that really worked well , officially it is 0.05mm as it delivering the most smooth surface .
You don’t need to go below 0.05mm unless your scanned object has details at that resolution , so scanning the bust at 0.02mm not really brings more than scanning it at 0.1mm , since the bust don’t have that level of details .
However even if you use MINI pitch point at 0.2mm you will still get better scanning results than POP2 at 0.1mm .
However something changed in the new edition of POP2 as I am getting much more details and better accuracy than before , the pitch point is the same but I think the hardware got updated , not to mention the glass covering the IR is gone so that may explain why the last edition of POP2 produces finer accuracy than the devices from begining of the year , but it may be also the new firmware and algorithms. I need to make some detailed comparisons .
Thanks. I was hoping we would be able to scan at .02mm point spacing and mesh at .05mm. I’m curious to see how your testing goes. I’m not opposed to removing part of the lens from the IR sensor, if it gains accuracy.
Very nice! As always, thx for sharing! Is that a Mega X? I have one, too and always nice to see good prints coming out of it. Keep up the great work! I enjoy reading your posts a lot!
Thank you @ivan yes it is Mega X , I printed it at 0.3mm but it print so good fine details as well on higher resolution what I did not expected when I got it so overall happy with it .
Thanks for your kind words !
Really appreciate it !
I am not going to use Cura slicer again , I did not even know Mega X was capable to print fine at this size since I use it only for very big prints in general .
Always Selina , I have a sweet spot for that, plus I am working on traditional historical Chinese art project for my job.
BTW finished printing my version of the Ming dynasty style dragon plate that your team scanned early …
will show tomorrow the final result
Latest software updates working better with MINI RGB than before
made some simple tests with colors that was hard to scan before like red, green, yellow, orange
Also never reached higher usage of RAM than 6GB on PC, so great software improvement . I want now to scan bigger object and see how fast and how much RAM will it use .
That are my son’s ducks , he have like 20 different. types that he won in a school game .
First you need to scan it at regular gain settings , after one round, you need to set the gain at max 10 so all the other color can be captured . When meshing you need to close the holes so black texture areas can by mapped as well , as the black color not always get picked up, depends of the material /paint