Leave your feedback & suggestions on the Revo Scan 5

True but having the function in the scanning software itself would save even more time and make it less difficult.

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Can we have the Mac version compiled for ARM (Apple M) rather than x86 please? You can’t buy an x86 Mac any more and having Revoscan run through the Rosetta2 translation layer is sub optimal, especially as we don’t know for how long Rosetta2 will be included with OSX.

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single shot mode

  • hot key to delete / skip last shot ( if bad alignement )
  • I cant find a way to do this, if the single shot mode is misaligned theres no way to skip the shot just taken??
  • press esc will remove all the scanned data, so this is not it

EDIT: nevermind the UNDO button does this already :slight_smile:

maybe single shot mode should be a two button press process / one key to take the shot, if satisfied, another key to accept or confirm

You can’t visually confirm if that frame was proper aligned, only the software can and usually it can sense by turning red .
If it turns red you don’t need to UNDO it .
To be frank , I never had yet situation where the single frames was aligned the wrong way and accepted by the software moving forward and I use it a lot , but that is just me .

Simple Undo do what it should do , personally I think we should not get things more complicated , it only ask for more bugs in the process .

On top I am scanning using single shot mode and auto turntable , there is no time to confirm things but just move forward with the cycle , a second click will interrupt that workflow for many .

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yeh I forgot the undo button, its so tiny, actually single shot mode works fantastically, but there is a trick to getting it to track, so sometimes undo is needed :slight_smile: a single pass turntable scan and single shot for undercuts and weird angles is a great workflow.

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yes, the only very minor glitch that I have sometimes, is that the ‘undo’ button still remains greyed after a shot, but it is just a matter of repeating the shot, and then click the undo button twice.

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As usually it depends of the object, it needs still features . However I scanned objects like for example my Mini 2 scan of cicada that was impossible to be scanned using continuous mode … and it went fantastic in one session , you can check my MINI 2 showcase …
The wings was almost impossible to capture , yet it worked …

I did rotate it with my hand in all directions wearing black gloves … to prevent bad tracking .

And yes agree Undo is always needed … just in case
The worse scenario is when the software thinks the bottom is the top … and flip it … but I had it only once on a featureless objects …

I agree Reberto , it is glitchy sometimes .

BTW @johnchen
Please don’t let my personal opinion stopping you from posting your ideas of improvements, we all use different workflows …
Every option counts ! And it is valuable!

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revoscan has come a long way, much thanks to you and the community, I appreciate @Revopoint taking feedback, its one of reasons why I recommend their products.

I will share my recent scan on the mini thread shortly, I used a combination of turntable and single shot, it works great

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Looking forward to see it , as always enjoying seeing your work !

perhaps a function to estimate polygon count would be helpful?

Your Meshing Grid is lower than the Fusing max resolution , so definitely you losing lots of details with this scan case. It always wary from size to size … not much of the details being scanned .
That why I told you early to remove everything in Raw mode what can affect the size ( dimension of the scan XYZ) as it will determine how higher you can go with Grid meshing and now also with Fusion settings .

The system is perfect , but trust me I asking for it for long time already , but the way the software can handle very mig meshes is not ideal , it is too slow to begin with .
I know they working on it so hopefully things change soon .

What I would highly appreciate, is if there were a function to move the displayed camera viewport of the individual images around and let the tracking algorithm recalculate the alignment, based on the initial condition of where the camera viewport has manually be placed. This way, if the tracking algorithm fails and flips top and bottom for example, one could realign the images manually into the approximately right plane and orientation and help the tracking algorithm to find the correct alignment of the images.

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Yes that would be great @L3mming but the software don’t do any alignment or tracking , it all is happening on the device and what you see is just the visualization of the data in the project folder .

3D Structured light technology is not a photogrammetry, images can’t by realigned , and raw point cells frames don’t have any position data . You can move everything at once but not individually .

It would be possible to create a new software algorithm to do that , but the waiting list is very long and developers very busy .

I recently had to work with raw frame editing and would suggest that it is made possible to mark frames in the preview window, not only in the list on the left. For me it is very difficult to find and delete misaligend frames in a number of several hundereds just flipping through the list.

@Archaeoscan.by

If I understood you correctly, then it works, look from 0:16

Thanks, but that’ not exactly what I mean. By clicking or marking points in the preview window, i want the proper frames highlighted in the list on the left. Because sometimes when tracking failed you have ghost frames you want to delete. For me, its very unvonvenient to look for these frames by flipping through a list of many frames.
Another improvement is more easy to implement, i think: when doing single shots, there should be an Undo-option to discard the last shot.

Isn’t that exactly what happens in the video? :thinking:

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You are right! Thanks a lot!

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