Suggestion for Mesh Conversion to Quads

I would like to propose an enhancement to our forum that would enable the conversion of network structures from scans into quad meshes (as option). This feature could provide significant added value to our users, particularly in the field of reverse engineering.

The reason for making this proposal is the existence of an open-source program that could serve as the foundation for this feature. This program is called “Instant Meshes,” and its source code can be found at the following link: GitHub - wjakob/instant-meshes: Interactive field-aligned mesh generator.

To illustrate the significance of this proposal, I have prepared a before-and-after example. In this comparison, you can see the results of converting a Revopoint scan’s network structure:


sc11
sc1

One significant advantage of this feature lies in the realm of reverse engineering. By converting network structures into quad meshes, users can perform edits and modifications to scans more efficiently and precisely. This is particularly useful for replicating products, optimizing existing models, or offering creative design flexibility.

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I think this is a really good suggestion

I used Instant Meshes a lot, but at some point found that it lost too much detail.
Another free program ZBrush Core Mini and the Decimation Master function, lets you keep all the detail and also gives a acceptable file size, allowing it to be used in CAD programs.

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Thanks for the tip, I’ll test that. I just thought it would be practical since it is already open source and you can use the code like that.

I use Instant Meshes frequently. Have a look in my Miraco showcase thread for examples and workflow of using it. Andy - Beta MIRACO Showcases of Bones, Shells, Art, Design, Modifications
I agree, it would be great to have it in Revoscan.

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I use Zbrush … and my plugin doing the perfect job … without losing any details …

I believe old version of Zbrush used the same video from that creators in the past

Hey @Revopoint-Jane Quad meshing was already in beta, is this feature coming soon?

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@SphaeroX Yes, but the test results seem somewhat unsatisfactory. I will follow up on this suggestion.

Thank you for the feedback, it’s a pity it didn’t work out as hoped.

The quality will be never the same when converting to quads.
First of all the size will be astronomical if you want to keep the all details and processing time very very long.

I was not happy about the beta results
Hopefully in the future they do something better, re meshing scans to quads is not just s push of a button , you need also preserve the proper curves to avoid smoothing of the normals , s complex convention that in most cases hard to archive without the extras.