Hello all,
I got a Revopoint Mini 2 a few days ago, and have been learning how to scan small objects with it, following the various YouTube tutorials and going through the threads and help materials here. So far, I’m mostly happy with the results, but I’m wondering if I can do better.
Short version: I’m trying to scan the head of an action figure and am looking for tips on making the details sharper and clearer. Pictures of the object and my results are below.
Long version:
I’ve been testing by scanning the head of an action figure, since it’s one of the smallest objects I’m likely to scan. My results are decent, but lack clarity and sharpness, with features in the scan appearing too soft.
At 14 x 14 x 12mm, the action figure head is close to the Mini’s 10mm lower limit. I therefore expect I’m just hitting the scanner’s limits. If so, that’s fine - the results I’m getting are okay, and I’ll be retopologising in Blender anyway. But I am interested to find out if I can get even more detail/clarity out of it, so would be grateful for any tips on how to improve my scans.
Here’s the object I’m scanning:
What I’m doing:
To aid with tracking, after trying a number of things and seeing Steamkraft’s amazing results in his Showcase, I created my own scanning helper base copied from his:
I also put random pieces of Blu-Tack around the base.
I’m using 3D scanning spray so that the red and silver areas are picked up. (In fact, I found that both Aesub Blue and Revopoint spray can damage some paint on action figures, so I switched to using dry shampoo, seeing no difference in the results.)
I have the turntable set to a low speed, the scanner placed at a distance Revo Scan 6 determines as excellent, and exposure set so that there is barely any red or blue (the “1” setting, basically). I’m using feature tracking with high accuracy. And I’m only doing one full rotation for the scan.
Once the scan is complete, I fuse with a point distance of 0.05mm, remove the base, then do isolation at 80% and overlap at different values, all of which is based on stuff I’ve read here. I mesh at 0.05mm to match the fused point distance (I tried 0.02mm but it makes no visible difference).
Here’s one of my best scans after fusing:
And here are a couple of my best results after meshing, exported to STL and imported into Blender:
I also tried scanning from four different angles and fusing the four scans, but that turned out pretty horribly:
Do these results look about the best that could be expected given the size of the object I’m scanning and the Mini’s limits, or can I hope to sharpen things up a bit? Any tips or suggestions would be very much appreciated.
Incidentally, one thing I noticed is that, when I go to fuse the point cloud in Revo Scan 6, I am limited to a point distance of 0.05 - 0.2mm, but I have seen posts in this forum talking about fusing at 0.02mm for the Mini. Is that actually possible? I assume 0.05mm is the lowest it can go, given that the accuracy is listed as 0.05mm. (I’m using Revo Scan 6 on macOS, in case that makes a difference.)
Also, I’ve read on these forums that the best scanning distance is around 10-12cm. But if I try to place the scanner any closer than around 25cm, the object isn’t detected and Revo Scan tells me the distance is too near. I’m not sure if that is a relevant factor.
Thanks for reading!













