Hi all.
Friend of mine has a VW camper bumper but they don’t male front fog lamps for this make any more. He has these Mercedes fog lamps he wants to install and has asked me to see if I can make a conversion piece between the two items with my 3D printer.
I can scan them both but I’m at a loss from then on.
I own a Revo Range 2
You going to have to scan, then do a little reverse engineering to create the new lamp housing. Then you can build a adapter to go around it. Do you have any CAD experience? If not, is this a project you want to learn and build those skills? If the answer is “no” to both of those, then paying someone to do the work would be the next step.
Another method would be to do both scans, and them bring both scans together into one point cloud and then build geometry around them. In Quicksurface you could create a solid and then create surfaces from your scans to chop away leave you with a block that would fit that.
Another idea I just came up with, is you could get some modeling clay, and create the solid that fills in that space between the current and the lamp. Then pull that clay out and scan that to get a shape to print.
Fusion 360 is a good affordable cad package that handles importing of meshes. Quicksurface is good for reverse engineering. Learning curve is a little steeper and software is not as affordable, but it is quite powerful.
Let us know how you want to proceed and we’ll help you out.
There are several steps you will need to go through to achieve this.
1 - Get good scans of both the place where the light needs to go, and the light.
2 - Get those scans in to CAD and fit curves, surfaces, primitives etc. to them until you have a 3D model of both items that is editable.
3 - Design something that mates the two objects together.
The key skill here is the reverse engineering in CAD skill. There aren’t many general guides on doing this on the internet as it is very software dependant. Fusion doesn’t have the best reverse engineering tools but they are good enough. Look up making section sketches of meshes.
There is a quick and dirty way that may or may not work for you. This replaces step 2. Get the scans in to Instant Meshes (free download) and turn them in to quad meshes. You can then get them in to fusion and use the mesh to surface tool to turn them in to reasonable approximations of the surfaces.
As the others said.
It is easy ti explain but would be hard for you if you have no CAD skills.
The base of it, is to scan both parts
Bring into CAD software, align them how you want.
Then from there you have to create and modwl to fit between the both of them.
I think I can scan them both but would appreciate help with the next stages. Already have Fusion 360 but not started tutorials on them yet.
Thanks everyone
Hi! I do and did many reverse engineering in both Fusion 360 and Quicksurface (there is a Pro and Lite Version, Revo Design is rebranded Quicksurface lite). I could guide you through (as I did already did with some other users), but it would help to have your two scans for that. If you like, you can DM me.