[Discussion] What post-processing software & design software do you use?

I have only recently began my 3D scanning adventure but these are some of pieces of software I have experimented with.

Revostudio

Even before I received my POP 2 I was quite a avid fusion 360 user. Fusion does have a mesh workspace.

And because I have use fusion 360 before I also Have used autodesk meshmixer.

https://www.meshmixer.com/download.html

Since being on this forum I have been learned about

Cloud compare which work well for stitching together larger scan

Blender which I’ve Downloaded but not used much.

for Remeshing and lo polygon experiments I been using instant mesh

I have try colouring objects in window 3D paint

windows also has a program call 3D builder

Here is also a list of software I could try and/or want to try.

Sketchup

TinkerCAD

Meshlab

https://www.meshlab.net/#download

C4D

GeoMagic

Rhino

Unity3D

Soildworks

Zbrush

Autodesk 3dS Max

Autodesk Maya

This one I seem like a less expensive offering from autodesk Mudbox

Unreal Engine

There is a lot of software that deals with 3D objects.

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  • RevoStudio for point-cloud merging and meshing (Mac)
  • MeshMixer for basic smoothing and clean-up tasks (Mac)
  • Blender for sculpting, retopology, or major tweaks (Windows)
  • Fusion 360 for CAD or combining meshes with CAD solids (Mac + Windows)
2 Likes

Zbrush is my primary software for modeling and design, since I am organic 3D modeler and designer , using it for 24 years, and basically don’t need anything else for my professional modeling job .

for final POP2 scans processing I use

  • Pixologic Zbrush - remeshing, editing, UVs, Textures
  • Adobe software : Substance Painter , Photoshop - Texturing, Materials
  • Cloud Compare - merging, alignment, cleaning
  • Revo Studio - merging , alignment , cleaning ( simple scans )

Simple is beautiful !
PUTV

3 Likes

CAD Software: TurboCAD Platinum
It is an ACIS Solid Modeler, but also reads and writes STL and OBJ. While it does have Architectural, Surface and Mesh capabilities, I use the Mechanical features most often. Oddly, it’s Materials definitions are in PLY, but that is not supported for general file import or export.

TurboCAD Deluxe and Professional are Surface modelers that also handle STL and OBJ files for far less money.

Geomagic Wrap for post processing and surfacing.
Fusion 360 or Solidworks for CAD.