PG - Architectural model
Model scanned, fused and meshed in Miraco.
No post processing other than XYZ orientation
Scanned with Miraco far mode and textures, Meshed in Revoscan first in textured high poly, next in 98% decimation low poly Details generated with normal maps cavity and occlusion maps from HQ to LQ with free software XNormal
Main body / head scan was done with miraco, Revoscan Player used to find and remove frames where the model blinked, Fused in Revoscan (1.0), Meshed in Cloudcompare, Cleanup in Meshmixer, made printable in Meshinspect.
Hands and feet where not good so i scanned my own hands with inspire and used another scan for to replace the original shoes
Shoes by: donlk
Hi! your miraco scan with inspire got so clean. any chance you can scan the back side too? I would like to reverse engineer it in quicksurface then.
it is in my todo list, but it wont happen for at least a month