Revopoint Trackit Texture Scan

Just tested the new texture scan feature for the Revo Track and I’m quite happy since this is the first release of the feature.

With better lighting the images may be clearer but for general usage it’s enough (white fill-lights like on the MetroX would have been nice).

Original:

Mesh:

Texture:

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Very nice for a first test , yes the lighting is important but not bad at all .

Regarding the model itself, you could collect little more frames on it as I see some ridges due to low frame count. Or it was collected in Auto mode what can cause it too due to high contrast in color surfaces.

Here’s what I tried :wink:

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Very nice @Proschi3D :+1:t3:

I used auto mode and stoped when i preview showed the target quality reached

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Great work!!! Thank you for sharing your scans with us!! @PrintedForFun @Proschi3D

Hey @Proschi3D @PrintedForFun ! Thank you for sharing your amazing scan work! They look fantastic! Would you mind granting us permission to share these scans? We will certainly give you full credit and ensure your contribution is recognized!:heart: :smiling_face_with_three_hearts:

Hi Gloria,

Yes, you are welcome to share them.

Greetings Jan

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did you scan the bottom of the slippers?

No, only what you see. He was lying on the running surface

OK. Could you tell me the correct workflow for color scanning? I am having some problems. Sometimes it works, sometimes it doesn’t.

I need to scan it first, then take the photos with the scanner, then mesh it, then apply texture?

Or I need to scan it, mesh, then take the pics (after meshing), then apply the texture?

Thanks

You don’t have to mesh before taking pictures. You do have to mesh before you can create the texture.

I can’t remember if you have to fuse before taking pictures but I’ll try to hook it up and test later. If you use “Continue Scanning”, you have to take pictures all over again.

Hello, i also have difficulties to get the texture, is there any tutorial or informations regarding the workflow?

I can try to create a tutorial at some point.
Basically you capture the point cloud and then take the pictures without moving scanner and tracker

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1.Finish first your base scan

  1. After the initial scan is finished, select the “Texture” tool.
    Use the scanner to take images of the object from all sides. The base station continues to track the scanner, ensuring excellent alignment.
    A preview overlay allows you to check if complete coverage is achieved.
  2. Processing :
    Use the “One-tap Edit” feature for automatic fusion, mesh generation, and texture mapping. Or use the Manual mode one by one to process it .
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Hi @PrintedForFun

That would be great if you do !
Thanks in advance!

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