MIRACO Color Scans?

Thank you @Revo_Girl

I will have more today to show off …

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Miraco backers including myself should not be affected by your NDA. As we have invested in the product we should have full access to all files. Please can you send Kickstarter backers a link to the 8k colour scan files for us to download and inspect ourselves before the campaign ends. Thank you

My Kickstarter username is Blossom14 so you know that I’m a backer. I should have access to download the colour scan files.

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+1 we should have full access to those files

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Hi @Revo_Girl

I can’t do that, you ask me to break a legal contract . I have no obligation or right to do anything of that , so I have to friendly deny your request .

Be patient , everything come in the right time .

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@PUTV I think @Revo_Girl was adressing @Revopoint-Jane with the request for downloadable samples. And this is an urgent request, as the backers haven’t seen any 3D file as a prove so far. We have only 6 days left + its black friday week, so people might want to invest their money into another offer. So to postpone and ignore peoples wishes in that situation is not a good idea at all.

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Sorry about that. I called out the wrong name lol. Yes KRS was correct. My apologies

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That’s ok … no problem

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@Revopoint-Cassie please let us know when we can expect sample files from the Miraco in 8K to download.

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I baked the cookies yesterday in my oven , then used Miraco Single Shot Near mode , took 27 shots around the cookie and here is the result in couple of seconds later .

Working with Single Shot using Miraco is like working with photogrammetry, you capture quicker and have the model straight away ready for export in no time . Much easier .
Single Shot mode offers the best quality since there is very small room for mistakes … since each photo /frame you take is automatic aligned in real time so if you do wrong you can simple undo the shot and do again without the needs to start over again .

Remember to keep Auto exposure and white balance in Manual mode before capturing your objects .

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Hi @KRS Cassie will be back in office on Monday ( Sunday late evening ET ) … She was not in office yesterday to answer your question .
But I suspect Monday or Tuesday she may have some example for you .

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3D

3D

3D

With bump maps created from color textures

MIRACO PHOTO

Fragment From Single Shot Mode

Close up of the Project

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Is the “bump maps from color texture” a function of the Miraco? If not, i wouldn’t showcase it as it may mislead about 3D scanning functionalty and accuracy of the scanner. One may think that it’s a 3D scan, while actually its calculated from luminance values of the picture, so it is no 3D information. Those bump maps you could do with any photo from any camera. The label on the banana shows it quite well. With bump mapping you create false 3D information in places where there is acutally none (the Text and the barcode).

That’s a common practice in 3D scanning :wink:

Typically, you start with your color map, minimize highlights and shadows, desaturate, and make various adjustments in Photoshop (like high pass filtering). Afterward, you import this new texture into ZBrush as a mask. On the highly subdivided version, you mask using alpha and inflate through the modified map. If there are multiple levels of subdivisions, you can morph target the original low-res version to restore the original volume while retaining the details from the newly generated bump map. While the Miraco delivers fantastic geometry details, in 3D, there are always techniques to delve even deeper into the process for an even better outcome.

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That’s why i asked if it has anything specifical to do with the Miraco. And apparently it has nothing to do with it. The question here is what has been done on the machine to understand the capabilities of it and not what can be done on a PC later with postprocessing. The problem with their kickstarter camapaign so far is a lack of sample 3D data directly from the Miraco.

The beta unit I possess generates geometry and color maps without producing bump maps. However, you can utilize the color map provided by the scanner and easily desaturate it to serve as a bump map outside of the scanner with just a few clicks if necessary. The inclusion of a bump map for the banana was merely intended to demonstrate the intricate details achievable with a quick adjustment. It was never promoted that the scanner could generate bump maps, and the description accompanying the image clarifies that the result is obtained using the color map as a bump map. The cookie scan illustrates the remarkable level of detail and resolution that the scanner is capable of capturing.

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Why it misleading when I stated I created it from color textures , so what is now misleading about showing a bump maps ?

A lot of people was interested to see if they can improve the surfaces using bump map from color map .

A lot of 3D artist create alpha maps from color maps to improve the details of a surface , of course some things have to be masked.

Don’t need to split the hair in half here .
It is just an example for those that was interested .

BTW am doing this work for 26 years , not need to explaining .

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Thank you Julien, that was exactly the purpose here . You can extract normal map and displacement map outside as well from the mesh , fot many other purpose if needed , but you are pro, so you know it and recognize the all possibilities .

The cookie don’t have any bump maps other wise it would stated so .

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Wow, @PUTV . impressive detail on the head & banana scans. This is really promising, I can’t wait to see more.

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Thank you Benoit , Single Shot function seems to be my favorite lately especially in Near mode . Less frames, less errors

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I agree. We are paying a lot of money for the Miraco and Revopoint are ignoring us.