I suggest integrating additional keyboard shortcuts for the camera orientation within the software. Specifically, incorporating the ‘W, A, S, D, Q, E’ keys for rotating the model left, right, up, down, zoom out and zoom in centered on the current point of focus. This feature would be particularly beneficial when using the selection tool.
Currently, users have to deselect the selection tool to reorient the 3D model, which is time-consuming. By allowing model rotation without needing to exit the selection tool, the workflow would be more seamless and efficient, significantly improving user experience in model handling.
The best I think a function like slicer you leave the model and he found the right placement orizontal… for basrelief or orientation for three point I will be fantastic… you chose three point onto srf and the model goes into that plane… hope into next upgrade…
A tutorial about frame editing would be very useful, indeed. I tried it out several times but in fact I didn’t know actually what I was doing, how to find bad frames (especially if they are only slightly misplaced), how to reduce overscanned areas and so on…