POP4 - Unboxing Showcases - Ispanico97

Revopoint POP 4 – Full Unboxing & Technical Overview

Hi everyone,

this weekend I had the opportunity to unbox and take a first in-depth look at the new Revopoint POP 4, and I wanted to share a detailed overview of both the package contents and its main technical features.

This is not a full review yet, but rather a complete breakdown of the hardware, accessories, and capabilities before moving on to real-world testing.


Unboxing & Package Contents

The POP 4 comes in a rigid carrying case with custom foam inserts, clearly designed with portability in mind. Everything inside is well organized, and each component has its own dedicated slot, immediately suggesting a system designed not only for lab use, but also for mobile workflows.

Once opened, the first thing you notice is how complete the package is. It’s not just the scanner, but a full ecosystem that allows you to work in different scenarios right away.

The included tripod is a good example of this approach. It works both as a stable desktop support and as a handheld grip, allowing you to easily switch between static and mobile scanning. The extendable legs with rubberized feet provide stability, while the locking mechanism keeps everything compact when used as a handle.


The USB-C cable is another detail that stands out. It’s a thick USB 3.0 cable with a locking screw connector on the scanner side, ensuring a secure connection during operation — something that becomes important when working at high acquisition speeds.


For small object scanning, the included motorized turntable allows you to control both rotation direction and speed, making it ideal for repeatable scans in a fixed setup.


A key component for mobility is the power bank grip (around 2500 mAh), which allows the scanner to operate without being physically connected to a PC.

Combined with Wi-Fi connectivity, this enables a fully wireless workflow, with up to several hours of operation. The standard 1/4" threads make it compatible with tripods and other supports.


The magnetic outdoor filters are designed to extend usability in bright environments.

They allow scanning even under strong ambient light conditions, reaching up to approximately 50,000 lux in laser mode and up to 100,000 lux in structured light / VCSEL modes, which is a significant improvement for outdoor use.


Reflective markers are included and play a crucial role in laser tracking, while also being useful in structured light scanning when feature tracking is not sufficient.


Finally, the calibration board is a glass plate with a photolithographic pattern, used to verify and maintain accuracy over time.

A QR code provides direct access to calibration tools within the software, making recalibration straightforward when needed.


Scanner Design & Hardware

From a design standpoint, the POP 4 presents itself as a compact and solid device, with an aluminum body and a front section dedicated to the optical system.

On the front, all the sensing and projection components are concentrated. This includes the dual depth cameras, a 1.3 MP RGB camera used for color and texture capture, and the integrated lighting system.

The lighting consists of eight fill-light LEDs — four blue and four infrared — which support the scanning process, along with two additional white LEDs dedicated to improving texture acquisition.

The projection system is particularly interesting, as it integrates multiple technologies within the same device:

  • blue laser projectors (30 cross lines and single-line mode)

  • infrared structured light projector

  • VCSEL projection system for high-density point patterns


Moving to the sides, the scanner features an active cooling system.

There are ventilation openings for both air intake and exhaust, ensuring that internal components remain stable during operation, especially during longer scanning sessions.


On the bottom, the scanner includes a standard 1/4" threaded mount.

This allows direct attachment to the tripod, the power bank grip, or any standard photographic support, making it easy to integrate into different setups.


On the rear side, the interface is designed to give direct control over the scanning process.

Here you’ll find:

  • a USB-C port with a locking screw mechanism for secure connection

  • a start/stop button for scanning

  • “+” and “–” buttons used to adjust exposure and parameters

  • a customizable function button, which can be assigned to actions such as switching between scanning modes

This layout allows you to operate the scanner directly without relying entirely on the software interface, which becomes particularly useful during handheld scanning.


Technical Overview & Real Capabilities

The POP 4 combines two main technologies:
:backhand_index_pointing_right: blue laser scanning
:backhand_index_pointing_right: infrared structured light

with the addition of VCSEL and hybrid modes.

This allows it to adapt to very different scenarios, from small detailed parts to larger objects.

In laser mode, the scanner can reach up to 0.03 mm single-frame accuracy, with a volumetric accuracy of approximately 0.03 mm + 0.05 mm per meter, making it suitable for applications like reverse engineering and detailed modeling.

The working distance varies depending on the mode:

  • ~200–400 mm in laser mode

  • ~250–500 mm in structured light

  • up to ~800 mm in VCSEL mode

This directly affects the capture area, which ranges from about 130 × 130 mm up to over 500 mm per frame.

The field of view is around 46° × 37°, providing a good balance between coverage and detail.


Scanning Behavior & Performance

From a performance standpoint, the scanner is particularly impressive in terms of speed.

In laser mode, it can reach up to ~105 frames per second, while structured light operates at around 30 fps.

At the same time, the data acquisition rate is very high:

  • up to ~2 million points per second in laser mode

  • up to ~5 million points per second in structured light

This results in a smooth and responsive scanning experience, even during continuous movement.


Scanning Modes in Practice

The POP 4 offers multiple scanning modes, each suited for specific use cases.

The 30-line blue laser mode is particularly effective for challenging surfaces such as metals, reflective parts, or dark materials, often without requiring surface treatment.

The single-line laser mode is useful for capturing deep holes, narrow grooves, and recessed areas.

The full-field structured light mode works well on objects with clear geometry, using feature tracking or markers when needed.

The VCSEL mode introduces a high-density dot pattern, improving speed and fluidity, especially on larger or organic objects.

Finally, the hybrid mode combines multiple sources to improve stability during handheld scanning.


Tracking, Connectivity & Workflow

The POP 4 supports multiple tracking methods:

  • feature tracking

  • marker tracking

  • global marker mode

  • color-based tracking using the RGB camera

From a connectivity perspective, it supports both USB-C and Wi-Fi 6, allowing flexible workflows.

One particularly useful feature is screen mirroring (Revo Mirror), which allows you to control and monitor scans remotely from a smartphone or tablet.


Workflow & Output

The scanner supports standard formats such as STL, OBJ, and PLY, along with more advanced ones like FBX and GLTF.

It also introduces newer approaches such as 3D Gaussian Splatting, enabling highly realistic representations, and AI-based dynamic segmentation, which simplifies post-processing.


Final Thoughts (First Impression)

From this first hands-on experience, the POP 4 stands out as a highly versatile system.

It’s not defined by a single specification, but by the way it combines multiple technologies into a flexible workflow.

The next step will be testing it in real-world scenarios, especially on challenging materials and technical applications.


If there’s anything specific you’d like me to test or scan, feel free to suggest it :+1:

A look at Revopoint’s latest releases — INSPIRE 2, POP 4 and Metro Y Pro — highlighting three different approaches to 3D scanning, from portability to advanced metrology-oriented applications.

If you’re interested in the POP 4, the Kickstarter campaign will be launching soon.

You can sign up here to get early access and launch discounts (up to 37% off):
:backhand_index_pointing_right: https://revo.ink/4w0NDXz

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Just uploaded a full unboxing and technical overview of the new Revopoint POP 4 :backhand_index_pointing_down:

In this video I go through everything included in the package and take a first detailed look at the scanner — from hardware design to scanning modes and real technical capabilities.

The video is in Italian, but you can enable English subtitles (and YouTube auto-dubbing is now available as well).

If you’re curious about how this new hybrid scanner (blue laser + IR structured light + VCSEL) is built and what it offers, feel free to check it out:

If you’re following the POP 4 launch, you can also sign up here for early access and potential launch discounts:
:backhand_index_pointing_right: https://revo.ink/4w0NDXz

Let me know what you think or if there’s anything specific you’d like to see tested :+1:

3 Likes

Who is this scanner aimed at?

And are there any pc spec requirements listed anywhere yet? Thanks

Hi everyone,

I’d like to share one of my first real-world scanning projects with the Revopoint POP 4, where I focused on capturing a surgical orthopedic drill measuring approximately 155 × 38 × 150 mm. I deliberately chose this object because it combines several challenging aspects in a single subject, both in terms of materials and geometry, making it a good test to evaluate how the POP 4 behaves outside of ideal conditions.

From the beginning, my goal was not simply to obtain a quick scan, but to achieve a complete and highly detailed model that could be reliably used for technical purposes such as reverse engineering or further modeling. For this reason, instead of trying to capture everything in a single pass, I decided to approach the acquisition more methodically, dividing the scan into three separate sessions and repositioning the object each time. The drill was first placed on one side, then flipped onto the opposite side, and finally scanned in a vertical position resting on the rear cap. This approach allowed me to progressively expose all surfaces and significantly reduce occlusions, ensuring that even the less accessible areas could be captured correctly.

All acquisitions were performed using the POP 4 in blue laser cross-lines mode, which proved to be particularly effective for handling this type of subject. In a few specific situations, especially when working on deeper or more complex geometries, I temporarily switched to the single-line laser mode to improve access and make sure that no detail was left behind. The scan was carried out using marker tracking with high accuracy mode enabled and a point distance set to 0.15 mm, as I wanted to prioritize detail and stability over speed.

Once the acquisition phase was completed, the workflow continued with the fusion of the point clouds at 0.11 mm. After cleaning and aligning the three datasets, the final mesh was generated using a grid resolution of 0.15 mm, resulting in a dense and consistent model without the need for excessive manual correction.

What makes this project particularly interesting is the nature of the object itself. The drill combines different materials that are typically difficult to scan, including brushed aluminum, highly reflective steel, and darker plastic components. In addition to that, it features several geometrical complexities, such as the battery interface with internal channels and exposed contacts, which are not always easy to capture reliably. Despite these conditions, the POP 4 handled the entire process very smoothly, maintaining stable tracking and consistent detail across all areas of the object. One of the most relevant aspects is that the scan was performed without applying any surface treatment, so no matte spray or preparation was required at any stage.

The final result is a complete and well-defined model, with good detail reproduction even in the most critical areas, and fully usable for technical workflows such as reverse engineering or further modeling. From this first hands-on experience, what stands out is the ability of the POP 4 to adapt to different materials and geometries within the same scan, maintaining a reliable and consistent acquisition process throughout.

If you’re interested in the POP 4, you can also follow the upcoming Kickstarter launch here:
https://revo.ink/4w0NDXz

Let me know what you think or if there’s anything specific you’d like me to test next

5 Likes

Hey @Ispanico97 thanks for the detailed Post - it further strengthens my planned pledge to the compaign :blush:

Could you maybe scan something that is within the minimum recommended size with relatively “fine” details? Maybe something industrial/electrical like the drill - a lightswitch or maybe a PCB with components?

& maybe a larger object with the use of the VCSEL Rapid mode and/or the HD Hybrid mode?

Thanks in advance!

Hi @TheGuyWhoAnnoys
Maybe something like this? :wink:

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Merci viilmool! :eyes: (Greetings from the Neighbors :austria:) @ivan :wink:

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Gern geschehen :grinning_face_with_smiling_eyes: :+1: :waving_hand:

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For Blue Lasers mode I would recommend the same PC specification as for MetroX , for Full Field, Hybrid and VCSEL Rapid mode you would get away with less , but definitely if you can , go for 64GB of RAM and i9 14th Gen or equal.
Also 3D Splatting requires Nvidia RTX ,recommended at least 4060 .

For exact specs you will need to wait a little longer.

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Recently I worked on a new 3D scan using the POP 4, this time focusing on a much more “organic” and detailed subject compared to the previous project.

The object is a decorative skull-shaped ashtray, measuring 106 × 139 × 33 mm, characterized by a mix of smooth surfaces and very fine embossed details, especially in the frontal area where all the floral patterns are concentrated. This type of geometry is always interesting to scan because it combines sharp edges, shallow reliefs, and curved transitions within the same model.

For this scan I decided to adopt a different approach compared to my usual workflow, using a marker frame in Global Marker mode. This method is particularly convenient because the frame, along with its markers, is already mapped inside RevoScan 6. This allows the software to recognize the exact position of the frame and, consequently, the object itself, without requiring continuous tracking during the scan.

Thanks to this, it was possible to complete the entire acquisition in a single session, simply rotating the object three times to cover the full surface. This approach makes the process extremely stable and efficient, eliminating the risk of tracking loss and making it much easier to capture areas that would normally be difficult to reach, especially those resting on a surface.

The scan was performed in laser cross-line mode, with High Accuracy enabled and a point distance set to 0.15 mm, using Global Marker tracking as mentioned. Once the acquisition was completed, the frame was removed very quickly thanks to the minimal contact areas, and the mesh was generated using a grid size of 0.15 mm.

The final result is extremely detailed across the entire model, from the raised decorative elements to the small imperfections of the terracotta material, including even the subtle machining marks visible on the back side. The overall process turned out to be very fast, stable, and reliable, especially considering the complexity of the geometry and the variety of surface conditions.

I hope you find this showcase interesting. I’d be curious to know if any of you have already tried scanning with a marker frame using Global Marker mode, and what your experience has been.

If you’d like to take a closer look at the POP 4, you can check it here:

https://revo.ink/4w0NDXz

5 Likes

Recently I worked on a new 3D scanning project using the new Revopoint POP 4, and this time I decided to give space to my nerd side by testing it on an iconic anime character: Ken Kaneki from Tokyo Ghoul.

The action figure measures 203 × 177 × 185 mm and, due to the complexity of the subject, I decided to approach the scan using multiple scanning sessions and different acquisition methods depending on the part being scanned, assembling everything afterward inside MeshMixer.

For the main body of the figure, I used the marker frame together with the Global Marker tracking mode. The scan was performed using Cross Lines laser mode, High Accuracy, and a point distance of 0.15 mm. The point cloud was fused at 0.13 mm and, once completed, the frame was quickly removed, leaving only the main subject.

For the two Kagune parts (the “wings” coming out from the character’s back) and the base, I used a different workflow. Each part was positioned on small supports placed on the turntable and scanned in two separate sessions by rotating the object 180 degrees. Again, I used Cross Lines laser mode, High Accuracy, and a point distance of 0.15 mm. Once the two point clouds for each object were completed, they were merged together directly inside RevoScan 6 using the Merge function.

The head was scanned separately using Full Field mode, with the object placed on the turntable while the scanner was mounted on the articulated arm. The turntable rotation speed was set to 200 seconds per revolution in order to capture as much detail as possible from every angle.

Once all the scans were completed, I generated the meshes separately using a mesh resolution of 0.15 mm. All the parts were then imported into MeshMixer, aligned manually, and assembled together using the Merge command.

The final result honestly surprised me. Every small detail was captured extremely well, from the anatomical parts and clothing folds, to the organic shapes of the Kagune and the stone textures of the base. Even the fine surface details on the Kagune were reproduced very accurately.

This project was particularly fun because, although it was definitely not the simplest scan to execute, the workflow itself was much easier and more stable than I initially expected. Using different scanning approaches for different parts of the same subject made the whole process much more manageable and allowed me to capture areas that would have been difficult to scan in a single session.

As always, no scanning spray or surface treatment was applied before scanning.

What do you think about the result? Have you ever used multiple scanning modes and workflows for a single object?

POP 4 Kickstarter:

https://revo.ink/4w0NDXz

5 Likes

Impressive job as always, it is still funny that the best SW to play with the mesh is MeshMixer that is discontinued.

Recently I used the new POP 4 by Revopoint to scan a cordless heat gun measuring 242 × 84 × 248 mm, and I found this project particularly interesting because the object combines many different materials and surface conditions within a single subject.

The heat gun includes black plastic components, reflective metallic parts, molded plastic sections with embossed details, and textured rubber areas around the handle. Altogether, it turned out to be a very good test to evaluate how the POP 4 handles different geometries and surface transitions during the same acquisition workflow.

The scan was performed in two separate sessions.
First, the object was positioned on one side and scanned entirely, then rotated by 180 degrees in order to capture all the areas that were previously resting on the surface.

Both scans were performed using Cross Lines laser mode with High Accuracy enabled, Marker tracking mode, and a point distance of 0.15 mm.

Once the acquisition process was completed, both point clouds were fused using a fusion distance of 0.12 mm. After a quick cleanup of the data, the scans were merged together using the automatic merging function inside RevoScan 6.

From the new unified point cloud, after removing a few isolated and overlapping points, the final mesh was generated using a mesh resolution of 0.13 mm.

The final result honestly surprised me.
The model came out extremely clean and consistent across the entire object, with all the small details preserved very accurately. The textured rubber grip, the embossed plastic markings, and even the small “2” I had engraved underneath the battery pack using a metal tip were captured clearly in the final mesh.

What impressed me the most during this project was how stable and fast the entire workflow felt despite the different materials involved. The POP 4 handled the transition between reflective metal, black plastic and textured surfaces extremely well, maintaining very consistent data acquisition throughout the scan.

Another aspect I appreciated was the acquisition speed. Even while working in High Accuracy laser mode, the scan remained very fluid thanks to the scanner’s high frame rate, making the overall workflow surprisingly quick for a subject of this complexity.

As always, no spray or surface treatment was applied before scanning.

I hope you enjoy this showcase :blush:

POP 4 Kickstarter Campaign:
https://revo.ink/4w0NDXz

3 Likes

Did you also do a textured IR scan, or is this just a well-lit picture and you’ve adjusted the scans to match nearly perfectly? :sweat_smile:

I wish it were possible to texturize the laser scans. It would make things easier sometimes, because I often forget to take a photo of the item before going off-site… Correct me if I’m wrong; I’ve only used the Revo Metro so far and haven’t been able to texturize a laser scan with a separate color scan. :face_in_clouds:

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Today I wanted to test one of the new features integrated into RevoScan 6 for the POP 4: 3DGS generation.

For this test I scanned a small worked ceramic owl measuring 91x87x89 mm. I specifically chose this subject because it combines many characteristics that are usually interesting for scanning tests: irregular geometry, layered organic details, textured painted surfaces, small imperfections, and non-uniform colors. I was really curious to see how the new 3DGS workflow would behave on an object like this.

The scan was performed using the new POP 4 in HD Hybrid mode, High Accuracy, and Feature tracking.

For this workflow I also tested the new AI Segmentation function inside RevoScan 6. Honestly, this feature turned out to be incredibly useful because it allowed me to isolate the subject automatically during the scanning process and avoid any interference from the surrounding environment. The result was a very clean dataset directly from the acquisition stage, without needing complicated setups or masking operations. I will probably create a dedicated showcase about this feature very soon because I think it deserves deeper attention.

The entire scan was completed in a single session using an extremely simple setup. I just placed the owl on top of a plastic bottle in order to keep the object elevated from the surface and make the lower areas easier to capture. Then I performed three full passes around the subject while varying the height of the POP 4 to acquire every area of the model.

Once the scan was completed, the point cloud was fused and, thanks to the AI segmentation system, no cleanup operation was necessary because the object had already been isolated perfectly. After generating the mesh with a 0.1 mm mesh resolution, the same dataset was processed both for texture generation and for creating the 3DGS file.

What genuinely surprised me is how different the final result feels depending on the visualization method.

The raw point cloud already contains an impressive amount of information, but once processed into texture and especially into 3DGS, the model takes on a much more natural and realistic appearance, particularly in the way colors, depth, and surface transitions are reproduced.

The ceramic texture, darker painted areas, layered feather details, and small imperfections are reproduced in a very convincing way. Even though this was one of my very first tests with the feature, the entire workflow turned out to be much simpler than I initially expected.

One thing that impressed me the most is how accessible this workflow actually is. I honestly expected the 3DGS generation process to be much more complex, but in practice the entire operation was surprisingly straightforward.

Seeing the transition from raw scan data to the final 3DGS result was really satisfying, and I think this technology opens a completely different approach compared to traditional mesh generation workflows.

I hope you enjoy this small showcase

POP 4 Kickstarter Campaign:
https://revo.ink/4w0NDXz

Recently I decided to test the new POP 4 by Revopoint on a rather challenging subject: a PCI WiFi card.

I found this scan particularly interesting because the object combines several different material types that are usually quite difficult to handle together without any kind of surface preparation. The card includes reflective metal parts, black plastic components, thin surfaces, sharp edges, and small electronic details all concentrated in a compact object.

For this test I used the POP 4 in Cross Lines laser mode, High Accuracy, Marker tracking mode, Reflective/Glossy Metal mode enabled, and a point distance of 0.15 mm.

The scan was performed in two separate sessions, rotating the object by 180 degrees between the two acquisitions in order to capture both sides correctly.

Once the scans were completed, the point clouds were generated at 0.15 mm resolution. After a quick cleanup to remove unnecessary surrounding areas and marginal regions that were not perfectly acquired, the two scans were merged automatically using the merging function inside RevoScan 6.

I usually like to clean these small imperfect edge areas before merging because it helps avoid possible artifacts in the union zones between the two scans, especially on objects with thin geometries like this one.

From the merged point cloud I then generated the final mesh with a mesh size of 0.15 mm.

Honestly, the final result really surprised me.

The POP 4 managed to capture the different materials extremely well despite the strong contrast between reflective metal surfaces and black plastic parts. Passing from mirror-like metal to dark plastic without losing tracking stability or requiring spray treatment is definitely not a simple task.

What impressed me even more was how well the scanner handled the thin antennas and the sharp metallic edges of the PCI bracket. Those kinds of geometries can often become problematic during scanning, yet the final mesh remained very clean and stable overall.

For someone like me, who frequently scans heterogeneous parts in order to recreate them in CAD or design custom components around existing hardware, this kind of versatility becomes incredibly useful in daily workflows.

And honestly, this translates into a huge time saving. Being able to simply place a component under the scanner and obtain a usable result without spending time on sprays, powders, or complicated preparation makes a massive difference when working continuously with different types of objects.

I’m also attaching some photos of the scanning setup and acquisition process because I think they help show how straightforward the workflow actually was.

What do you think?
Would this kind of material versatility improve your workflow as well?

POP 4 Kickstarter Campaign:

https://revo.ink/4w0NDXz

Today I wanted to try one of the new features available on the POP 4: Color Map Tracking.

For this showcase I chose a handmade ceramic bowl measuring approximately 161 x 161 x 62 mm. At first glance it may not seem like a particularly challenging object, but it actually turned out to be a perfect candidate for testing this new tracking method.

The bowl is covered with colorful hand-painted decorations and, while it doesn’t offer many distinctive geometric features, it contains a huge amount of texture information. The painted details are not only visible in the colors themselves but are also slightly raised thanks to the layers of paint and glaze, making the object even more interesting to scan.

For the acquisition I used the POP 4 in Hybrid HD mode with High Accuracy enabled and Color Map Tracking selected. I also decided to work completely wirelessly, using the scanner connected via WiFi and powered by its power bank.

The bowl was placed on a simple elevated support and the scan was performed in two stages. I completed two full passes around the object, then rotated it by 180 degrees and performed two additional passes to capture every visible area.

What really surprised me was how easy it was to maintain tracking. Throughout the entire scanning process the POP 4 never lost the object, relying exclusively on the texture information provided by the painted surface. Considering the relatively simple geometry of the bowl, I found the result genuinely impressive.

After generating the point cloud at 0.1 mm resolution, I only needed a very quick cleanup before creating the mesh at the same resolution. The resulting model was essentially ready immediately, with all the decorative details accurately reproduced and no significant post-processing required.

Once the mesh was completed, I also generated a 3DGS model from the same dataset.

The final result is something that really impressed me. The textured mesh already looks excellent, but the 3DGS version takes realism to another level. The colors appear richer, the perception of depth is enhanced, and the finished model becomes surprisingly close to the appearance of the real object.

What I probably appreciate most about this new tracking mode is how it expands the range of objects that can be scanned comfortably. Many decorative items, painted objects, artworks, ceramics, and similar subjects may not always provide strong geometric references, but they often contain plenty of texture information that can now be used very effectively for tracking.

Overall, this turned out to be a very enjoyable test and another example of how much the POP 4 ecosystem continues to evolve through software improvements.

I hope you enjoy this small showcase :blush:

What do you think about the new Color Map Tracking mode? Have you already tried it on any interesting objects?

POP 4 Kickstarter Campaign:
https://revo.ink/4w0NDXz

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