Overlapping surfaces generating false ridges/seams after alignment and merging

Revoscan 5.5.4, Mini scanner, white plaster figurine
I have a small figurine(6inch high) I’ve been trying to scan.
Ive tried horizontal swaths as it turns on the turntable, vertical swaths that I try to merge.
The problem is possibly with my workflow.

It wont merge without overlapping surfaces - i tried merging then deleting overlap data before fusion, but the merge reset and failed

The overlapping surfaces wont align and creates horrible artifacts - an unwanted texture and lines along the edge of the overlap. It seems the overlapping surfaces cannot decide which surface to use and swaps between them

What am I doing wrong in my workflow?

Hi @3DPrintChCh

Make sure your clean proper the all scans you going to merge and after merge clean it again , you got there a double layer , probably overlapped frame , you can try to remove that frame(s) unsung the raw editor to get rid of it if the cleaning don’t works .

You can also try to clean your merged point cloud in Cloud Compare , it will get rid of all overlapped points as well .

The mesh will only be as good as it’s point cloud , if there are error the mesh will show up all the imperfections.

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This question is often asked. Maybe it could be a great tutorial to help ppl struggling with those overlapping bad points ? Maybe in Revo Metro/scan / Cloud Compare ?

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I made one long time go , this tutorial help to clean up all overlapped points from cloud points in Cloud Compare

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Never seen this one, interesting ! @3DPrintChCh look what @PUTV did for you ! :smiley:

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