Hi All, I own a Revopoint Range, but I didnt use it for theis project.
This Post is about modelling from Scans.
I use Rhino 3D to create 3D models from Pointclouds ( I prefer point clouds to Mesh)
This is a classic MG Car scanned with a very expensive Track Scan scanner, it took me about a week to create a CAD model from the scan data using Rhino 7.0
Wow only a week ? that is awesome modeling here ! @Scan2Model
That’s stunning, there are so many great programs out there, I’ve been wondering about Rhino (and blender) for a while though I’ve not got the time to get to that level, dabbling just doesn’t give enough learning. I having always been involved with parametric modelling and I’m starting to think I’m in the visually boring side of the skillset lmao.
Hi Gary, thank you. I have been using Rhino since it was in Beta 25 years ago, it is a fantastic tool for modelling from Scan Data. Having said that, I have been experimenting with Blender a lot lately, mainly for Retopology of scan Mesh files.
Retopology is basically remodelling or simplifying a complex mesh to make it much smaller in file size, cleaner, and more logical for applying materials and texturing.
A lot of people (Cath) also use Z-Brush for this task, but my brain can only handle so much software I saw a youtube video on the new Blender “Inverse Subdivide” function for Retopology, it looks incredible.
I used the Rhino V8.0 Beta version on this project, mainly to test out the new features that it has (SubD modelling and “Shrinkwrap” ) and I am very impressed.
I have a Revopoint Range scanner, it creates a very clean, accurate detailed mesh compared to some scan data that I get from my clients who are using far more expensive hand scanners.
Thank you Cath, that is a great compliment coming from someone with your experience.
Aww always humble … 25 years of experiences showing up here Mike … I am not hard edge modeler , I mean I could but prefer not to, that why I adore even more your work , I specializing in organic modeling as you already know …
I don’t want to hijack your thread Mike, but that is what I am doing when not scanning for my work …
good eye and steady hand at work, no 3D scans…
I am little proud of it … around 50 millions of polygons , digitally hand sculpted
Absolutely amazing !!! Did you use Z-Brush for this ?
I studied Product Design, so hard body modelling was a logical progression for me.
I have no Sculpting skills at all, so I really need a 3D scanner
Thank you Mike , yes I did used Zbrush as always … and only software of my choice for that type of work .
I studied Body form, color , light and design .
So specific organic sculpting, human anatomy , traditional media art etc…
I too model from point clouds, but unlike the author, I use Revit and AutoCAD to model buildings from terrestrial laser scans. I’m excited to teach myself Blender and 3D Studio to model over smaller point clouds.
Excellent work, and most importantly done in a very short time.
Could you make a video tutorial on how to obtain a model from a point cloud in Rhino using any part as an example?