new #tutorial
How to create realistic leaf scans?
In this tutorial you will learn how to create textures and materials for a leaf. How to combine a 3d-scan and a photogrammetry model from the front and the back on a single layer of low poly faces.
The leaf was scanned with a pop3+, photogrammetry model done in #realitycapture. Lowpoly created in #topogun and final setup and rendering in #blender
Attention: this is a expert Level tutorial, more than 5h of screen recording went into this and it requires some basic modelling knowledge.