The brand new Revopoint POP 4 is just around the corner, and you can already back the Kickstarter campaign. Revopoint asked me to showcase what it coud do, so here’s my article :
And since 3DGS (gaussian splatting) is one of the most intriguing new features, I created several examples that you can check out below.
Very promising feature. As you can see, you can capture diffuse & specular reflection pretty well. I captured these with the scanner lighting turned on but you could also keep it turned of to capture the ambient lighting.
Click on the links to check out the 3DGS in real time:
Thanks for the examples.
I’m new to this, how does it compare to photogrammetry ? I have seen much more realistic scan made by photogrammetry and you can use your smartphone. And if i understand it well, with the Revopoint POP 4 you can’t use your smartphone for 3DGS gaussian splatting, you need a PC with a Nvidia card.
Gaussian Splatting is not photogrammetry when created using POP 4 , it do not produce polygonal models when converted, it is specifically for color models only . Of course you need to scan it first as usual before converting it to 3DGS . The process is much faster as you do 2 things at the same time. 3DGS include transparency and reflection so a little different method and results for a different purpose, you can still use a mobile device to capture the object even outdoors , and later process it on your PC and convert it to 3DGS.