Understanding texture

Pop2 scanner.

So I can get a really good scan with indirect light and color settings. Much better than no light and no color.
My issue is that when I open the scan in revostudio or meshmixer it looks rough.
Thoughts?

This is what it looks like when I export it.

you need to load the texture you captured with the scan . Shadows and light textures are no details after all … and from your preview you did not loaded textures at all .
You need to export OBJ format to have MTL for textures so it load automatic in other programs .