# Revoscan Reacts Differently to the Mouse Wheel Button

**URL:** <https://forum.revopoint3d.com/t/revoscan-reacts-differently-to-the-mouse-wheel-button/33202>\
**Category:** Discussions\
**Created:** [January 31, 2025, 7:23am UTC](https://forum.revopoint3d.com/t/revoscan-reacts-differently-to-the-mouse-wheel-button/33202 "2025-01-31T07:23:37Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![JeffLindstrom](https://avatars.discourse-cdn.com/v4/letter/j/ce7236/32.png) [@JeffLindstrom](https://forum.revopoint3d.com/u/JeffLindstrom)\
**Post date:** [January 31, 2025, 7:23am UTC](https://forum.revopoint3d.com/t/revoscan-reacts-differently-to-the-mouse-wheel-button/33202/1 "2025-01-31T07:23:37Z")

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Why is it that the Manual Merge function treats the mouse wheel differently in the Model1 & Model2 panes? Rolling the wheel forward in one pane Zooms Out while in the other it Zooms In. I noticed this quite some time ago, but figured that it would eventually be fixed. So far… not.

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**Author:** ![TheBoatScans](https://avatars.discourse-cdn.com/v4/letter/t/b77776/32.png) [@TheBoatScans](https://forum.revopoint3d.com/u/TheBoatScans)\
**Post date:** [January 31, 2025, 7:31am UTC](https://forum.revopoint3d.com/t/revoscan-reacts-differently-to-the-mouse-wheel-button/33202/2 "2025-01-31T07:31:51Z")

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I don’t see that behavior in either 5.5.2 or 5.6.3.

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**Author:** ![JeffLindstrom](https://avatars.discourse-cdn.com/v4/letter/j/ce7236/32.png) [@JeffLindstrom](https://forum.revopoint3d.com/u/JeffLindstrom)\
**Post date:** [January 31, 2025, 9:59am UTC](https://forum.revopoint3d.com/t/revoscan-reacts-differently-to-the-mouse-wheel-button/33202/3 "2025-01-31T09:59:03Z")

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Oddly, the behavior became consistent after a reboot.
