# Need tips for reverse engineer a scanned Handle in Fusion

**URL:** <https://forum.revopoint3d.com/t/need-tips-for-reverse-engineer-a-scanned-handle-in-fusion/25899>\
**Category:** Support & Feedback\
**Tags:** reverse-engineering\
**Created:** [May 23, 2024, 1:38pm UTC](https://forum.revopoint3d.com/t/need-tips-for-reverse-engineer-a-scanned-handle-in-fusion/25899 "2024-05-23T13:38:05Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Rilot](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.revopoint3d.com/rilot/32/5380_2.png) [@Rilot](https://forum.revopoint3d.com/u/Rilot)\
**Post date:** [May 24, 2024, 8:26am UTC](https://forum.revopoint3d.com/t/need-tips-for-reverse-engineer-a-scanned-handle-in-fusion/25899/7 "2024-05-24T08:26:41Z")

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You don’t edit or modify the mesh in Fusion in any way. You use it purely as a reference to do section sketches.

There is a quick and dirty way to get an editable solid though in Fusion.  
Follow my guide in this post:

> [@Andy - Beta MIRACO Showcases of Bones, Shells, Art, Design, Modifications](https://forum.revopoint3d.com/t/andy-beta-miraco-showcases-of-bones-shells-art-design-modifications/22331/12):
>
> Using Miraco to design a part that fits to a complex object Problem The controller for my drone (DJI Mini 4 Pro) only has mounts for a neck-strap at the rear. This means it flops forward when not supported. I would like a way to hold it at it’s center of mass. [image] There are trays that mount to the controller but they increase it’s bulk quite considerably. Ideally I want something that mounts a strap here: Scanning In order to create the part, we first need to creat…

You use a program call Instand Meshes to create a quadmesh, this you can then convert in to a solid in Fusion that is nicer than a faceted solid you get from a normal input.

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