# Merging issues pc vs. mesh

**URL:** https://forum.revopoint3d.com/t/merging-issues-pc-vs-mesh/28616
**Category:** Issues
**Created:** [September 30, 2024, 9:34am UTC](https://forum.revopoint3d.com/t/merging-issues-pc-vs-mesh/28616 "2024-09-30T09:34:23Z")
**Posts on this page:** 1
**Showing post:** 10

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### Author: ![PUTV](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.revopoint3d.com/putv/32/15302_2.png) [@PUTV](https://forum.revopoint3d.com/u/PUTV)
#### Post date: [October 1, 2024, 10:37pm UTC](https://forum.revopoint3d.com/t/merging-issues-pc-vs-mesh/28616/10 "2024-10-01T22:37:54Z")

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> [@\[Tutorial\] How to use Cloud Compare to clean up your messy point cloud/scan data](https://forum.revopoint3d.com/t/tutorial-how-to-use-cloud-compare-to-clean-up-your-messy-point-cloud-scan-data/12121):
>
> Hi Everyone , I posted it in my showcase thread , but maybe a good idea for everyone to find it here in in case you need it. You can download free software here Win/Mac [CLOUD COMPARE](https://www.danielgm.net/cc/) So you decide to scan some stuff , and want it to be perfect then you scan it over and over around many times for the best textures or whatever you think you are doing . Then after you fused your point cloud in Revo Scan you got this not much to …

Here you go Daniel , I recommend you clean the scans before merge and meshing

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