# CloudCompare models are too dark

**URL:** <https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934>\
**Category:** Discussions\
**Created:** [November 9, 2024, 5:33pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934 "2024-11-09T17:33:11Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![MattBro](https://avatars.discourse-cdn.com/v4/letter/m/13edae/32.png) [@MattBro](https://forum.revopoint3d.com/u/MattBro)\
**Post date:** [November 9, 2024, 5:33pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934/1 "2024-11-09T17:33:11Z")

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Hi All,  
Anybody know how to adjust the lighting on cloud compare models? When I import my scan portions of it are hard to see because of the lighting. But I bring the same scan into Meshmixer and it looks amazing.

Thanks!

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**Author:** ![ivan](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.revopoint3d.com/ivan/32/16571_2.png) [@ivan](https://forum.revopoint3d.com/u/ivan)\
**Post date:** [November 9, 2024, 5:41pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934/2 "2024-11-09T17:41:15Z")

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Hi  
How does your tree look like here?

 ![cc1](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/1/c/1ccc16a6bbd860c702d78b9a641ff1ee7c11019c.jpeg)

Try activating this shader:

 ![cc2](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/2/0/204f0a9ea71919de48b0f2836e70265367487dc7.jpeg)

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**Author:** ![ivan](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.revopoint3d.com/ivan/32/16571_2.png) [@ivan](https://forum.revopoint3d.com/u/ivan)\
**Post date:** [November 9, 2024, 5:59pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934/3 "2024-11-09T17:59:18Z")

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with this plugin “shadvis” you can also do some raytracing:

 ![cc3](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/6/0/60735cba87864c6a95df24cb2221821df35b6fbc.jpeg)

 ![cc4](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/2/8/286753dbed2d6a346bb2c60bbecd659b0e47bec0.jpeg)

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<div class="post-metadata">

**Author:** ![MattBro](https://avatars.discourse-cdn.com/v4/letter/m/13edae/32.png) [@MattBro](https://forum.revopoint3d.com/u/MattBro)\
**Post date:** [November 9, 2024, 6:24pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934/4 "2024-11-09T18:24:51Z")

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![Screenshot 2024-11-09 111808](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/7/6/765ee84b09c23bfdc5f3e604a140492a98b45f17.png)  
adding the shader did help. I also changed the color and adjusted the levels. it’s still too dark on the outermost edges. I will try the “shadvis” next

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<div class="post-metadata">

**Author:** ![ivan](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.revopoint3d.com/ivan/32/16571_2.png) [@ivan](https://forum.revopoint3d.com/u/ivan)\
**Post date:** [November 9, 2024, 6:31pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934/5 "2024-11-09T18:31:34Z")

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If it is only for the rendering/ showcasing of your models, you might try freeware MeshLab!  
[https://www.meshlab.net/#download](https://www.meshlab.net/#download)

you can activate these two settings

 ![ml1](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/b/e/becfaa1e83d8d3a1ecbbcbafcb55e621a2b27030.jpeg)

but even more impact you get by using this shader:

 ![ml2](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/b/1/b154219c97f73a866088218ed72995f7bcce8ec7.jpeg)

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**Author:** ![PUTV](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.revopoint3d.com/putv/32/15302_2.png) [@PUTV](https://forum.revopoint3d.com/u/PUTV)\
**Post date:** [November 9, 2024, 9:40pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934/6 "2024-11-09T21:40:05Z")

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![Screenshot 2024-11-09 163902](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/4/8/48fc6a2d698d098cb6efb735f2833af18e339f41.png)

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<div class="post-metadata">

**Author:** ![MattBro](https://avatars.discourse-cdn.com/v4/letter/m/13edae/32.png) [@MattBro](https://forum.revopoint3d.com/u/MattBro)\
**Post date:** [November 9, 2024, 10:20pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934/7 "2024-11-09T22:20:37Z")

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![Screenshot 2024-11-09 151823](https://canada1.discourse-cdn.com/flex029/uploads/revopoint3d/original/3X/b/3/b3fb525340e3016cf2655f33a0606d72582b19a6.png)  
I am not able to show the entire scan but this is what I am able to show. The dark region extends over a large portion of the scan and I can’t seem to do anything about it regardless of color

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<div class="post-metadata">

**Author:** ![PUTV](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.revopoint3d.com/putv/32/15302_2.png) [@PUTV](https://forum.revopoint3d.com/u/PUTV)\
**Post date:** [November 9, 2024, 10:46pm UTC](https://forum.revopoint3d.com/t/cloudcompare-models-are-too-dark/29934/8 "2024-11-09T22:46:37Z")

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Hmmm it looks like the normals got reversed on your model .

You can recalculate the normals in Cloud Compare…  
Just go to Edit and you find it there , recalculate normals by vertex

I have the same issue when importing from Zbrush my scans they missing the normals and the mesh is all blob .
